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v3.0 — THE BRAIN · 2026-05-28

ux-skill v3.0 vs UI/UX Pro Max — engine vs atlas, scored honestly.

UI/UX Pro Max is the finished atlas of UI knowledge. ux-skill v3.0 is the engine that decides what UI should exist. Different categories. Here's where each wins, where the other doesn't, and why we picked the engine path.

The honest framing

Both projects appear in the same search results ("Claude Code UX skill", "AI design plugin", "Cursor design system"). They're not the same thing. ChatGPT (in a review we asked it to do honestly) summed up the distinction:

UI UX Pro Max = finished atlas of UI knowledge. UX Skill = engine that decides what UI should exist. Atlas beats engine in immediate usefulness. Engine beats atlas in future value if built correctly.

That's accurate. If you install both today and use them for production work, Pro Max has more "finished surfaces" you can pull from. We won't pretend otherwise.

What Pro Max does best

What v3.0 does that Pro Max doesn't

The scoring

DimensionUI/UX Pro Max v2.5ux-skill v3.0
Finished skill count~2523
Catalogue entries~800 (estimated)1,182
Brand specs160
Anti-pattern rules~50 (estimated)145 (deterministic)
IDE supportClaude Code17 IDEs
Languages (homepage / README)1 (en)17 locales
MCP serverNo18 tools
Generative enginePick from catalogue7-axis synthesizer
Closed feedback loopNoDecisions ledger drives re-rank
Auto-iteration / polish loopNo/ux-evolve 5-round loop
Quality gateNo65 (force-overridable)
Determinism guaranteesMixedSame brief → same output, locked
TelemetryNone
LLM dependencyYes (varies)None in the engine
Local stats dashboardNouxskill stats --html

Where the comparison is unfair (in their favor)

Where the comparison is unfair (in our favor)

Which should you install?

Both. They're complementary, not exclusive. Use Pro Max when you want "here's a finished surface, ship it." Use ux-skill when you want "here's a constraint set, generate something that meets it AND learns from feedback."

If forced to pick one:

The architectural argument

This blog post wasn't supposed to be marketing. We've been honest about where Pro Max wins. The real argument is structural:

An atlas reaches diminishing returns. After the 200th finished surface, the user can't find the one they want because there are too many. The catalogue becomes search-hostile.

An engine has no such ceiling. As you add brand specs, the synthesizer's vocabulary grows. As users log decisions, the recommender gets sharper for their bucket. Adoption compounds quality.

v3.0 bets on the engine path. If we're wrong, we'll still have a respectable catalogue. If we're right, the math wins.

Try them side-by-side

# Install ux-skill v3.0
pip install uxskill
uxskill init

# Generate a synthesized fintech dashboard
uxskill synthesize \
  --industry fintech-payments \
  --tone bold --tone serious

# Then install Pro Max via Claude Code marketplace and compare outputs
# for the same brief. The differences will be visible.

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