v3.0 — THE BRAIN · 2026-05-28
UI/UX Pro Max is the finished atlas of UI knowledge. ux-skill v3.0 is the engine that decides what UI should exist. Different categories. Here's where each wins, where the other doesn't, and why we picked the engine path.
Both projects appear in the same search results ("Claude Code UX skill", "AI design plugin", "Cursor design system"). They're not the same thing. ChatGPT (in a review we asked it to do honestly) summed up the distinction:
UI UX Pro Max = finished atlas of UI knowledge. UX Skill = engine that decides what UI should exist. Atlas beats engine in immediate usefulness. Engine beats atlas in future value if built correctly.
That's accurate. If you install both today and use them for production work, Pro Max has more "finished surfaces" you can pull from. We won't pretend otherwise.
strict_brand / brand_anchor / pure_synthesis — three different speeds of customization, auto-dispatched from what's in the brief./ux-evolve auto-iterates polish until score ≥ 90 or plateau. Refuses to ship below 65 unless --force. Pro Max has no such gate.auto-fit minmax(min(N, 100%), 1fr) + container queries. Zero size-based @media queries. Bulletproof at every viewport.| Dimension | UI/UX Pro Max v2.5 | ux-skill v3.0 |
|---|---|---|
| Finished skill count | ~25 | 23 |
| Catalogue entries | ~800 (estimated) | 1,182 |
| Brand specs | — | 160 |
| Anti-pattern rules | ~50 (estimated) | 145 (deterministic) |
| IDE support | Claude Code | 17 IDEs |
| Languages (homepage / README) | 1 (en) | 17 locales |
| MCP server | No | 18 tools |
| Generative engine | Pick from catalogue | 7-axis synthesizer |
| Closed feedback loop | No | Decisions ledger drives re-rank |
| Auto-iteration / polish loop | No | /ux-evolve 5-round loop |
| Quality gate | No | 65 (force-overridable) |
| Determinism guarantees | Mixed | Same brief → same output, locked |
| Telemetry | — | None |
| LLM dependency | Yes (varies) | None in the engine |
| Local stats dashboard | No | uxskill stats --html |
Both. They're complementary, not exclusive. Use Pro Max when you want "here's a finished surface, ship it." Use ux-skill when you want "here's a constraint set, generate something that meets it AND learns from feedback."
If forced to pick one:
This blog post wasn't supposed to be marketing. We've been honest about where Pro Max wins. The real argument is structural:
An atlas reaches diminishing returns. After the 200th finished surface, the user can't find the one they want because there are too many. The catalogue becomes search-hostile.
An engine has no such ceiling. As you add brand specs, the synthesizer's vocabulary grows. As users log decisions, the recommender gets sharper for their bucket. Adoption compounds quality.
v3.0 bets on the engine path. If we're wrong, we'll still have a respectable catalogue. If we're right, the math wins.
# Install ux-skill v3.0
pip install uxskill
uxskill init
# Generate a synthesized fintech dashboard
uxskill synthesize \
--industry fintech-payments \
--tone bold --tone serious
# Then install Pro Max via Claude Code marketplace and compare outputs
# for the same brief. The differences will be visible.